Literary Devices
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Literary Devices
Credits to Mr. Honeyman, 8th grade Language Arts teacher at West Hills Middle School
- Imagery - when the author uses vivid language so that we "can see" what they're describing in our mind, described in terms of all five senses
- Setting - when and where the story takes place
- Flashback - an interruption in a story to present events that took place at an earlier time in a character's life
- Theme - the message or moral or lesson of the story
- Symbolism - when a person, place, object, or action in a story is used to represent something else
- Static character - a character who does not experience a change in attitude or perspective throughout the story
- Dynamic character - a character who does experience a change in attitude or perspective (They have an epiphany)
- Mood - the emotional atmosphere in a story
- Foreshadowing - when the author provides hints about what will happen later in the story
- Simile - a comparison of 2 things using "like" or "as"
- Metaphor - a comparison of 2 things without "like" or "as"
- Personification - giving non-human things human qualities
- Alliteration - a series of word that all start with the same letter (or sound)
- Exposition (introduction) - "exposes" us to the main characters and setting and sets up the rest of the story
- Rising Action - starts with the first conflict and the tension continues to increase until you reach the climax
- Climax - the moment of highest emotional intensity; turning point
- Falling Action - when the story starts to wind down but there are still unanswered questions and unresolved conflicts
- Denouement (resolution) - where all the questions have been answered and all conflicts resolved (pronounced day noo ma)
- 1st person - a character in the story is telling the story
- 3rd person limited - a person outside of the story tells it, and revolves around one character only
- 3rd person omniscient - a narrator outside of the story and details are provided about multiple characters' attitudes and actions
- Situational - when something unexpected or surprising happens
- Dramatic - when the reader knows more than the character in the story
- Verbal - when you say something but mean the opposite
- Human vs Human - when a character faces a problem caused by another human
- Human vs Self - when a character faces a difficult choice or decision and is ambivalent about it
- Human vs Environment - when a character faces a problem caused by something outside of themselves that isn't human
- Quest - revolves around someone who is doing a great feat
- Choice - the main character because of the things around them they have to make a big decision at the climax
- Reversal - An unexpected change in flow near the end, there's a twist on their opinions
- Epiphany - At the climax the character experiences an epiphany, gets a good idea
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